Dreamora: Yeah I see what you mean about the two clip planes. For most of my sprites, 2 would be all that was needed e.g. left and bottom OR top and right. As you say the only problem would be if the sprite was BIGGER than the viewport and needed to be clipped top and bottom and maybe left too...
zawran: thanks for that. Having a quick peek it doesn't appear to support an alpha channel (as BPlus didn't anyway) but no doubt that could be worked out in BMax.
zawran: thanks for that. Having a quick peek it doesn't appear to support an alpha channel (as BPlus didn't anyway) but no doubt that could be worked out in BMax.