Awesome, thanks Vorderman...that's what I'll use then.
I did a few tests myself and found out that when the render fps drops below the logic fps, it does take the extra cycles to keep the logic at 50fps. I think it's the best 3d timing solution atm.
I can finally put this timing issue on the done list!
I did a few tests myself and found out that when the render fps drops below the logic fps, it does take the extra cycles to keep the logic at 50fps. I think it's the best 3d timing solution atm.
I can finally put this timing issue on the done list!