hide triangle of animated mesh

Blitz3D Forums/Blitz3D Programming/hide triangle of animated mesh

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If all else fails, I may try your recommendation.

Im thinking that If I have the base texture loaded, any tris I need to hide can be hidden by copying the texture with the hidden trianlgles (painted black) onto the base texture and applying this new texture to the model.

So, what I need to do is...
Load the base texture.
Load the mask texture that has the triangles I want to hide painted black.
merge the two textures.
Apply this new texture to the model.

Whattaya think?