as big10p says the frame rate just keeps dropping on every sprite placed but heres the info i had
133 sprites when it hit 60 fps
amd 3000+ 64bit, geforce ti4200 128mb,512 ram,windows 64
sorry that was at 800 X 600 32
133 sprites when it hit 60 fps
amd 3000+ 64bit, geforce ti4200 128mb,512 ram,windows 64
sorry that was at 800 X 600 32