I've got a TButton type in my framework which makes a mouse over noise when you hover over it. With the OpenAL sound driver I've occasionally noticed a 1/2 second (or so) hang when hovering over a button near the start of my game. I say hang as the mouse (and pointer particles) stop moving. With FreeAudio there seems to be no such hang. It's weird.
I have a SB Audigy 2.
Anyone else found this?
I have a SB Audigy 2.
Anyone else found this?