quick question

Blitz3D Forums/Blitz3D Programming/quick question

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

You could simply call each door "Door" using nameentity.

nameentity Door, "Door"


Then to determine whether an entity is a door use ..

If entityname( Entity ) = "Door"
  Do Something
Endif