Simple primative library.

Miscellaneous Forums/Blitz Showcase/Simple primative library.

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Hmmm I see some improvements that can be made in optimization. Mostly redundant value calculations. Please pardon the crudeness of the code it is all done from scratch. I guess I may work on optimizations. I'm glad somebody can use this I was worried from the lack of posts. I've been learning OpenGL for some time now and was upset that there wasn't commands to draw simple primitives. Tori become rings you can fly through. Spheres become bouncing balls. Tubes and cones become abstract houses. Primatives can be very fun to use and give your game that 80's feeling. I still need to figure out how to implement Goraud shading. two posts have inspired me further.