Maskimage() help

Blitz3D Forums/Blitz3D Programming/Maskimage() help

Um yeah... For one use one mask color for the whole thing as a suggestion... and I personally use either 255,0,255 or 0,255,255 which is either bright pink or bright teal...

Next

test=Loadimage("my_image.bmp")
MaskImage test,255,0,255;for pink
MaskImage test,0,255,255;if teal whatever you choose only do one.

next

while keydown(1) = false

drawimage text,x,y

flip
wend

dont call your mask image commands during the loop, call them directly after load time.

-Scott