Mark has spoken

Miscellaneous Forums/General Discussion/Mark has spoken

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agree with sswift...

I like the simplicity of Blitz3D... with a small set of command you can do almost everything (game/multimedia related).. I switched from my own C++/DirectX engine to Blitz3D, because its fast, simple and do exactly what I want to do in a few lines of code.

You want to do some complex and serious application ?

-> Try Visual C#, it is just better for these kind of application (you have reflexion, OOP, nice GUI classes,...)

What we need on BlitzMAX is max3D. Everything else is nice to have but not essential.