I got an compile error in TTexture at line 243:
Seems there is no ErrorHandler in TGlobal.
TGlobal.Errorhandler.CheckError("TTextrue.bmx",204)
Seems there is no ErrorHandler in TGlobal.
The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.
TGlobal.Errorhandler.CheckError("TTextrue.bmx",204)