High resolution timer via C++ ?

BlitzMax Forums/BlitzMax Programming/High resolution timer via C++ ?

Does anyone know if it's possible to use a high resolution timer on MacOS and Linux, and if so which calls are quired?

I've put together a little module that will setup a high-resolution timer, but if the timer is not supported or the platform os MacOS/Linux it will transparently use MilliSecs() instead so you can use it without worrying about platform.

Ideally of course I'd like to support high-resolution timers on all platforms...

Muttley