I've had some people complain about my blitz2d (opengl based) not running properly on windows, but I dont really understand how much % has problems.
I'm using opengl because it runs a bit faster on my windows machine: do you think it's a good idea to switch to direct3d?
I'm using opengl because it runs a bit faster on my windows machine: do you think it's a good idea to switch to direct3d?