You'll be waiting not only for Max3D but also for an entire toolset.
I think is better release FIRST the 3Dmax engine, and then the toolset: In Blitz3D, the community provided itself about tools and editors.
Mark, please, release first (and soon) the engine, and THEN, your editors : 2 years without a official 3D module for the great BlitzMax is too much :(