Cube Mapping Alpha

Blitz3D Forums/Blitz3D Programming/Cube Mapping Alpha

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Yes, but, not with the same texture, you must to apply the Cubemap in other object, and do Alpha in this other object...

Ex.:

Car = LoadMesh ("Media\Car.b3d")
CarCubemap = CopyEntity (Car)
EntityTexture Car,Car_Texture

EntityTexture CarCubemap,Cubemap
EntityAlpha CarCubemap,alpha#