Rotating a postcard

BlitzMax Modules Forums/MiniB3D/Rotating a postcard

CASO> Your suggestion does not have vanishing points.

LAB[au]> if I don't want to use MaxGUI, how can I combine
Graphics 1024, 768, 32
with a 3D Graphics viewport?
You say (in pseudo code:
Repeat
  Cls
  RotateBox()
  RenderWorld

  Draw2DinterfaceAround3Dviewport()  'how?
  Flip
Unit endOfGame