Flamey baby...
I find myself asking can I be bothered to argue the point/case. My last words on the subject as I am busy:
(a) The support network is available
http://creators.xna.com/ ( a microsoft website )
http://msdn2.microsoft.com/en-gb/directx/aa937787.aspx
In particular this link:
http://msdn2.microsoft.com/en-gb/directx/bb512920.aspx
(b) the very latest release (due for release as Taumel says very soon) and is compatible with Visual Studio the paid for version.
(c) On the 'developing is free' issue - I was being pedantic in true FlameDuck style ... I didnt say selling or releasing or even moving it to XBOX360 without a license . You can develop something for the 360 on a Windows PC and never move it to an XBOX 360. The XBOX 360 starter kit is right there for you to play with - on Windows - for FREE, as Dynaman mentions above.
I find myself asking can I be bothered to argue the point/case. My last words on the subject as I am busy:
(a) The support network is available
http://creators.xna.com/ ( a microsoft website )
http://msdn2.microsoft.com/en-gb/directx/aa937787.aspx
In particular this link:
http://msdn2.microsoft.com/en-gb/directx/bb512920.aspx
(b) the very latest release (due for release as Taumel says very soon) and is compatible with Visual Studio the paid for version.
(c) On the 'developing is free' issue - I was being pedantic in true FlameDuck style ... I didnt say selling or releasing or even moving it to XBOX360 without a license . You can develop something for the 360 on a Windows PC and never move it to an XBOX 360. The XBOX 360 starter kit is right there for you to play with - on Windows - for FREE, as Dynaman mentions above.