I had wanted to wait and reserve judgment on the robot spawns in case I was wrong, but I can see now that it is insane. I would suggest that you decrease the spawn rate a lot. Ideally I'd like to see you get rid of spawns totally and go with a set number of robots. Nothing more frustrating then clearing an area, turning your back and getting attacked from a place that should be clear.
Maybe you could add in security stations that once the player managed to find and disable (hack or deprogram) would halt robot spawns for an area? Or maybe just the opposite - the player manages to activate security stations to eliminate robots in a given area?
Either way, the difficulty of the robot spawn is very frustrating. I like to be meticulous and slowly work my way through a game, not feel like I got to find and accomplish everything I can before the next wave of spawns appear around me.
Maybe you could add in security stations that once the player managed to find and disable (hack or deprogram) would halt robot spawns for an area? Or maybe just the opposite - the player manages to activate security stations to eliminate robots in a given area?
Either way, the difficulty of the robot spawn is very frustrating. I like to be meticulous and slowly work my way through a game, not feel like I got to find and accomplish everything I can before the next wave of spawns appear around me.