Stencil Buffer

Blitz3D Forums/Blitz3D Programming/Stencil Buffer

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imagine my shadow system
now imagine, that the shadows are not black anymore, but white. that is all!

Wouldn't that mean that you would only get light when something came between the light source and the target? Surely you're only casting shadows when something obstructs the light, so you would want to do the opposite for a light beam?