TECNO -the base- Released !

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Paolo, wonderful job! I am having a blast trying to get through the demo. I am reminded of when I played System Shock II - loving the tension and excitement of hearing the enemies coming when you are just trying to find a safe spot to get your thoughts together and to go over the stuff you find. Wow. Throw in some mutilated corpses and blood spattered walls and you could easily shift this into a more nerve wracking horror game.

I'm not really suggesting you make that change, simply pointing out how close your creation has come to my all time favorite game, System Shock II. Great job!

I had a few problems with the controls, but because I had already read some of the problems that other players had before playing my transition was not so bad. I simply altered the key bindings to reflect my own personal favored settings and everything went fairly smooth. I had to reference the option menu a couple times, but I don't think there is a game I've ever played where I haven't had to do that a couple times till I was used to it.

I would suggest that you add in a tool tip for the first time a player comes to a ladder. When I first got to that part I didn't figure out right away what I needed to do. I'd opened the passage but did not see any immediate way to climb into the duct. I moved forward into the wall several times with no effect because you have to be facing slightly up before you will climb. I think I figured it out accidentally.

So far the cutscenes I have seen are AWESOME - the first 5 times I see them ... is there some way to bypass the cutscenes? Forced cutscenes are the bane of many great games when a player gets to a spot where they are having trouble and die over and over. The wait as the video plays through is actually a huge detractor. I've actually given up on games because I cannot save immediatly after a cutscene and each time I die I have to watch the same thing over and over. I would suggest either allowing bypass by a mousehit or keyhit or simply not showing it again once its been seen by the player (which might be tougher to do without an immediate resave).

I'm having some real problems getting past the bots. My skill at dispatching them leaves me wounded in every encounter. Do the bots respawn? Or if I can survive can I look forward to eventually cleaning out enough of them to get a breather?

When picking up a weapon for the first time a tooltip on specifics of the weapon would be quite useful. As an example the electric gun - I didn't realize right away that you had to hold the trigger and charge it before using it. I thought that I simply hadn't found the right ammo for it at first.

That's all I have for now. I keep getting pinned down where the energy rifle is. Looking forward to moving forward in the game and experiencing the rest of the game. AGain, superb job!

-Rick