Blitz3D IDE bugs on big source files

Blitz3D Forums/Blitz3D Bug Reports/Blitz3D IDE bugs on big source files

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Abrexxes, you're right. Let's just leave the bugs in ;) Any links to the other threads regarding these issues?

Here's what I found:
http://www.blitzbasic.com/Community/posts.php?topic=69467

Actually, I am using Protean (for some of my sources), which is what I found was halfway compatible to how I work. I like the BlitzIDE help system, keyboard scanner, and whatnot.

LineOf7s, breaking my sources is not the solution I was looking for. Fixing big sources bugs in the IDE is much more convenient.