Newton and Blitz3D

Blitz3D SDK Forums/Blitz3D SDK Programming/Newton and Blitz3D

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You must place Blitz mesh at Newton body instead of placing Newton body at Blitz mesh (see sample for more details). If you use mesh from 3DS MAX or any other 3D modeller, make sure the center of mesh is at 0,0,0 before import to B3D.