Blitz3D Animation bug? (loadAnimSeq+multiple anim)

Blitz3D Forums/Blitz3D Programming/Blitz3D Animation bug? (loadAnimSeq+multiple anim)

I tried doing the findchild, but it didn't work. We finally got it working by having ALL animations in one file - and then using extractAnimSeq to separate them... after that I could animate child meshes.