Writing an IDENTICAL program in Python and C++ already implies that you a) did not take real advantage of either programming language and therefor b) wrote extremely poor code.
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Of course I didn't mean "IDENTICAL" literally - naturally there's translation involved. I should have said "logically identical" or "procedurally identical".
For most applications, the highest possible performance just does not matter at all.
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Exactly. But I'm not talking about applications, I'm talking about games.
What do you think how readable your optimized C++ code will be for a new developer in 20 years from now? Even the most verbose C++ code is not half as readable as ANY Python or COBOL code.
Very readable. Just like good Python code looks hard to read to me, I'd imagine how good C++ code might be hard to read for you.