Frameworks for BlitzMax?

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Thanks, H&K for letting me know that. I'll think about it but I'm pretty sure it's overkill. RPG Maker XP would have been the proper environment for it except I want a little more complex tile and animation systems for the game. So I'm aiming for a little higher than a casual gamer with this RPG.

However, it is an excellent thought, if I want to make something that is a little more meaty and hardcore.