Bug???

Blitz3D Forums/Blitz3D Programming/Bug???

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

The global flag must adjust the child's position etc. so that parent and child values cancel each other.

In order for this example to work the way you want Blitz3D would have to adjust for the entire chain "parent of parent of parent...".

I don't know if that's a realistic goal.