changing pixmaps within an image

BlitzMax Forums/BlitzMax Programming/changing pixmaps within an image

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

tonyg : it should only update the image when you go to draw the image. You should be able to write as many pixels as you want. It only slows down when drawing after a change.

Klepto2 : Cool.. I will update my code accordingly. How do I detect if the graphics have been set to OpenGL?