changing pixmaps within an image

BlitzMax Forums/BlitzMax Programming/changing pixmaps within an image

I have postet some direct pixmap access code yesterday in another topic. http://www.blitzbasic.com/Community/posts.php?topic=72178

It currently only works within opengl but is a lot faster than doing it with lockImage because bmax doesn't update each mipmap. ALso it seems ( I haven't found out why) that if you lock an Image bmax seems to update the pixmap each time you access a pixel. Mine definetly only updates the Image if you call the UploadPixtoImg() function. Also it is possible to just update parts of the image so it is again much faster.

cheers.