looks like it does do some memory stuff...
if seqs[] = graphicsSeq then it returns the already created frame.
if different, it creates a frame from the pixmap data.
Wish it could be quicker though.
if seqs[] = graphicsSeq then it returns the already created frame.
if different, it creates a frame from the pixmap data.
Wish it could be quicker though.
Method Frame:TImageFrame( index ) If seqs[index]=GraphicsSeq Return frames[index] frames[index]=_max2dDriver.CreateFrameFromPixmap( Lock(index,True,False),flags ) If frames[index] seqs[index]=GraphicsSeq Else seqs[index]=0 Return frames[index] End Method