Frameworks for BlitzMax?

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Hi Apollo, I respect the fact you're sticking with it. I've seen so many RPG's come and go. They seem to test the coder's "sanity" over a period of time. Because it takes so long before you can actually "design" your game, the "engine design" process is probably 80-90% of your time. For my first RPG, I would use an off the shelf tool, then based on my needs as a game designer I would then decide if a custom tool is required for the next project. ;) Speaking of RPGs, seems like they are slowly building up interest again, I'm talking the classic Zelda kind btw. ;)