texture packer, single surface speed test

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With good old SIS 641 I see no real changes for changing between "Single Surface" and "Normal Mode"...

old example: windowed, both about 40fps
new example: about 45fps in both cases...

fullscreen increases font-example from 60 to 90fps in both cases.

Thats why I did mention this in a thread about the single surface function some weeks ago.

On other graphiccards (no onboard thingies) a small improvement was visible/readable). But for a 2D-Application the problem are old graphicchips.


bye
MB