grass test

Miscellaneous Forums/Blitz Showcase/grass test

Hi,
Thanks for the comments.
The demo does not show spacious grass due to the fact that that's obvious. If a system can handle bulk it can obvisoly handle spacious. In the stress demo you can push right-shift to move the camera up for a birds eye view. I'll continue to improve the system none the less, as I do all my projects. All code is developed on a computer thats not connected to the internet, near impossible for it to have a virus. I wonder if spy dr complains due to the molebox compile? Interesting.

Dreamora, I see your point, well made. I'll compile a 3rd demo for a technical standpoint. Distance comparison, interaction comparison etc.. Should have it finished late night as I have a wedding to attend today.

For now the system is stable, runs high amounts of grass and fulfills my game-map needs for land covering. In the mean time i appreciate all comments on this system, good or bad as it helps me decide what direction to take the project for the future.