Game engine idea: innovative or burdensome?

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It's 2D. If you notice I used the term mode-7. That's a way for 2D games to give a 3D-style effect and gameplay without making it fully 3D. The SNES pioneered mode-7.

And if it was fully 3D, I wouldn't use specialized views such as side-scrolling: I'd simply use a basic 3rd-person camera common to platformers. I will use that if I ever make a full 3D sequel :)

So what do you think of the engine? Pros? Cons?