im looking into my options. blitz3d cant handle the number of animated meshes i want sence the slow down bug that is reported in the bugs forum. its really a pain because on my old graphics card with old drivers i was getting 3 times the frame rate.
anyway the examples work fine and it handles lots of animated meshes better than blitz3d at the moment.
anyway the examples work fine and it handles lots of animated meshes better than blitz3d at the moment.