I think they should port this to BlitzMax eventually.
If it works in Blitz3d, it won't need porting. Besides which BlitzMax already has a number of commercial quality DX9 engines, so the demand would be debatable.
The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.