Creating a DPaint clone in BMax

BlitzMax Forums/BlitzMax Programming/Creating a DPaint clone in BMax

What would be the best way to go about making a pixel pushing paint program (say that ten times fast ;) in BMax? Is it a relatively simple task or would it be quite hard? I`m asking as I would like to try and make one but have never done anything other than games programming before. I`m not really sure as to how to go about it to tell the truth so any help would be great.

Jason.