Getting started with C++ and DirectX

Miscellaneous Forums/General Discussion/Getting started with C++ and DirectX

I've thought about looking at this for ages. It's very complicated compared to blitz due to all the setting up and initializing of stuff you need to do.

It's not "graphics3d x,x,x,x" and off you go. It's ten minutes setting up the compiler, then another half an hour typing in initialisation code before you get even a blank window. That's my experience anyway, hopefully I'll find an easy guide to it that will make it all straight forward.