Sharpened up the blurring a little... defines the baking better I think

Still got some more experiments to do with the cracks... at the moment these are infact part of the texture rather than the bump map, so I think if I put the cracks on the bump map rather than the texture it should work better... if not... interesting experiment either way.

Still got some more experiments to do with the cracks... at the moment these are infact part of the texture rather than the bump map, so I think if I put the cracks on the bump map rather than the texture it should work better... if not... interesting experiment either way.