In Blitz you have some basic 2D drawing functions like drawing images and lines and so on, with rotation and scaling and tinting, and in a few drawing modes like lightblend, shadeblend, solid etc. If this is enough for you graphically you wont need anything else for the graphics side of things. If you want to go 3D or more sophisticated 2D you'll have to learn OpenGL or do DirectX calls. There is no particle engine, there is no script engine except you can use Lua, you can play some sound/music, there is no AI engine or game structure.
Question on BlitzMax conercning games development.
BlitzMax Forums/BlitzMax Beginners Area/Question on BlitzMax conercning games development.The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.