Steve and Chromo: Ho Ho Ho as Santa would say. Listen guys, I've got some viable material that I can relaunch to make some more money and to build my customer base. I've listened to the feedback from my customers and I'll put in some stuff they wanted to see and it'll help my finances, my portfolio, my relationship with the portals and my general "I make games Experience Points". Besides I never felt that I'd finished that game properly due to time constraints last year so I'd really like to see it in it's ultimate incarnation.
Making games for BFG is pretty sweet and I get to put in a lot of my own input so I plan to make more for them.
I'm not planning any more seasonal titles or match-3s but hey I can't ever rule that out if an opportunity presents itself.
The only way at the moment that it's viable for me to do something from my "inner mind" is as a hobby. I actually have a couple of things brewing (some on my own and some as partnerships with other people) that I hope to work on along side my commercial projects. Why aren't my commercial projects something from my "inner mind"? Well that's a classic chestnut and we musn't derail this thread. I'm just gaining skills, contacts and money (because I made bugger all money for 2 years learning to make games, got into debt and relied on my partner too much) in making good quality mainstream commercial games so that I can then reapply those skills to something more "up my street" later on. All the "why don't you make something creative" talk doesn't pay the bills at the moment and I have quite a few bills (big house, 2 kids, car etc) ;-)
Anyway, wish me luck with my hobbies and then hopefully you'll see something cool...
Making games for BFG is pretty sweet and I get to put in a lot of my own input so I plan to make more for them.
I'm not planning any more seasonal titles or match-3s but hey I can't ever rule that out if an opportunity presents itself.
The only way at the moment that it's viable for me to do something from my "inner mind" is as a hobby. I actually have a couple of things brewing (some on my own and some as partnerships with other people) that I hope to work on along side my commercial projects. Why aren't my commercial projects something from my "inner mind"? Well that's a classic chestnut and we musn't derail this thread. I'm just gaining skills, contacts and money (because I made bugger all money for 2 years learning to make games, got into debt and relied on my partner too much) in making good quality mainstream commercial games so that I can then reapply those skills to something more "up my street" later on. All the "why don't you make something creative" talk doesn't pay the bills at the moment and I have quite a few bills (big house, 2 kids, car etc) ;-)
Anyway, wish me luck with my hobbies and then hopefully you'll see something cool...