That's my main focus right now is getting a good sky system together. Something that will allow day/night transitions and good looking clouds. I've been reading up on how FlightGear does it and also X-Plane. The sky above is directly derived from the FlightGear way of doing it.
Luckily there was something called Cloudmaker that someone made on here. It had really cool looking clouds. I'll have to see what I can do with that.
On the flight physics front, I've just flown about 100 touch and gos and it feels ok I guess. Still needs tweaking though. I've taken out the clutter (buildings) too.
One thing I really want to capture too is the tracer rounds. And how they left a trail of smoke. And...hopefully I'll have a proper plane soon too. Soon as I get off my lazy but and model it.
Luckily there was something called Cloudmaker that someone made on here. It had really cool looking clouds. I'll have to see what I can do with that.
On the flight physics front, I've just flown about 100 touch and gos and it feels ok I guess. Still needs tweaking though. I've taken out the clutter (buildings) too.
One thing I really want to capture too is the tracer rounds. And how they left a trail of smoke. And...hopefully I'll have a proper plane soon too. Soon as I get off my lazy but and model it.