ZAPSim Project

Miscellaneous Forums/Blitz Showcase/ZAPSim Project

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Here's some new sky and horizon I've been tinkering with. The sky is actually a half-sphere and I'm controlling the lighting by changing the vertex colors. Interesting way to do that instead of just using a texture.

The colored arrows show the vector direction of velocity (blue), lift (green), and drag (red). And I recently have started implementing a proper vertical tail surface to control yaw.