I have to keep documenting my own game...

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Some interesting posts thanks! I missed the posting frenzy as I was in London at the Star Wars exhibition.

Anyway, yeah my code is well commented and had an overview design which I fleshed out with more detail but basically a game's design MUST change as you go along and discover things that don't work as well as you thought they would (gameplay wise) and you think of new better ideas etc. Then your original docs become out of date and your code can get a bit more spaghetti-like, so I just had to document what I was doing (and where) with user-profiles and this enabled me to fix some bugs and have a clearer understanding of where to put new code, which is great. If I was to refactor the code, sure I'd do it a different way now :-) But we don't always have that luxury, so I'll just have to use my knowledge to make a better structured user-profile system in my next game.