Procedual brick textures

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After a bit of talk about procedural texture creation in general the other day I thought I'd have a go at creating some myself.

I thought I'd start simple with brick walls, but you'd be surprised how tough it is to create anything even close to 'real' looking walls with maths alone...

However, slowly but surely I'm getting there with the possible goal of creating an app to generate all the tessellating brick wall textures you'd ever want (!?).

Examples thus far:


This is all created with a bit of maths, mortar width and colour, brick size and colour , how beaten up, how deep the mortar is, cracks, splodges, etc, all definable.

Got to make it smoother and add a few more options like brick patterns etc. Also I'll probably make it auto create a bump map.