FryGUI

BlitzMax Forums/BlitzMax Programming/FryGUI

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

gadget.SetColour(r, g, b, 1)

The final parameter is 1 for fill colour, or 0 for the gadget itself.