Using PhysX with B3D SDK and Visual C++?

Blitz3D SDK Forums/Blitz3D SDK Programming/Using PhysX with B3D SDK and Visual C++?

Hey guys,

Any tips on how to set up PhysX to work with the B3D SDK and Visual C++ Express? Also, are there any reliable free alternatives?

This is the PhysX package that I am looking at btw:

http://rubux.swargo.com/?module=index