Delta timing and tile scrolling

BlitzMax Forums/BlitzMax Programming/Delta timing and tile scrolling

Good dialog, much appreciated. ;) I took the ST route, had no problem doing floating point scrolling in all directions, speeds, etc. It was all bitmapped so it was a little more difficult. ;) Yah, syncing to vblank is always preferred regardless of device. On the PC it's just not always possible. You have to plan for the worse, hope for the best. ;)

Just curious and then I'll let it rest, are you under the impression a mesh would render differently compared to the demo I uploaded with all the tiles in the texure? If so, why? Thanks.