No, you can not do that.
And there is actually no reason to reset a players position unless there is a massive difference as it causes very noticable consistency breaks in the game experience.
In that case, you could notify the client -> client object of that through sending a GNETMessage
And there is actually no reason to reset a players position unless there is a massive difference as it causes very noticable consistency breaks in the game experience.
In that case, you could notify the client -> client object of that through sending a GNETMessage