Init 2D arry

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I used it with 3 elements (position vector and therefor called on each object creation 2-4 times) and it ate a fair amount of time ... (we are talking of a factor of 20+ here already with 3 elements)

But will have to retest, my test on this issue was quite some time ago, perhaps some internal changes happened to it that do remove the need to use per element init.

I agree that the "c style" is more readable.