Yeah you need the OpenAL Dll files (x2) in the same folder as the game (or installed in windows) for EnableOpenALAudio() to add the OpenAL options to the list AND you have to have Syncmodded. I've found a bug in OpenAL which I'm trying to make a test app to see if I can get it fixed before I make it standard for Vista (yes DirectSound is noisy and FreeAudio has a huge delay).
Vista and FreeAudio
BlitzMax Forums/BlitzMax Programming/Vista and FreeAudioThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.