STRAMASH WIP Demo

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One thing: Why do the people move so slow? The particles move at a normal speed but its just when you drag your person around.



They move slow 'cos even I would struggle to move and throw things at a higher speed. It's deliberate. The gravity will be changable though.


I've played a solid hour with this. It's very hard to understand at first what we can do with the various objects. The harp is funny when you get to use it and the fishes just rush out of the way and bang into anything... Also the other object wich seems to act liek a bomb! Pretty efficient. I've never managed to kill a shark.



Harp!! That's an electric heater ;)


Any hints on the playing?



The test level is a bit naff to be honest as all the objects appear in mid air so invariably congregate in the water. This doesn't allow for much strategy. I plan to have everything on terra-firma at the start in future versions and more intricate levels.

The only tips I could give atm are :

* Zoom out every go and plan ahead to see what objects are available.
* Alway charge at least some shield
* Keep an eye on the force gauge
* Try and remember the order of the teams and members.
* Pull Piranha between opponents legs in water - it'll just keep eating away
* Trap opponents legs in the big tar ball and you can drop them in water to drown.
* Trap the spinny disc inside the tar ball and the ball'll spin causing more damage.

There's load of other things .. just a case of messing around in GOD mode - F2 + Charge Shield to full.